2013年1月15日星期二

Diablo III Guide - Analysis of Barbarians' Skills Build in PVP

Flyweight: belt coupled with minus 5 Feifu. Deal near Station Remote skills most trenchant save anger. 50% of vertigo chance give each other an important magic remote.

Ancestors: DPS essential skills to deal with remote may close the fewer opportunities, so use this skill to maximize enhance every contact DPS.

Jump Halo: control, moves to hide skills magic weapon.

7 seconds invincible time: 7 seconds. . With the jump halo with seconds back, etc. So more Half-Life.

Saiyan 100% damage: solution to control the outbreak of the weapon.

Fury: with the passive style. Per second multi-Reply 2000 about the blood. This skill can be replaced according to genre. I use seconds reflux, so I chose this.

There is no forgiveness: back to anger more mobile. The outbreak of the longer time.

Ruthless tyranny: To 50 blast injuries.

Incentive elegance: with seconds back, good results.

Added: Ring no burst necklace explosion is not full, full of words can increase critical strike, and now I'm saving money to meet 8 burst, unforgivable can substitute into nowhere to escape! Replace the main hand strong spear, the effect is also very good.

Seconds reflux do at the end. Hands full of anger, jump halo close, with the Saiyan + a jump halo to force the other side to use defensive skills, jump halo CD also fast. With seconds back with seven seconds invincible to avoid each other's DPS.

As for the order, depends on the way with the ability to respond, if the Saiyan gone, but also can be used Flyweight other halo back to anger. Is also a defense.

Passive did not use weapons master. Released Cock silk are the main choice of hand.

Summary:

Attack and defend BUD damage explosion hit now blame all 1.2 million PVP 80% does not appear high handsome rich mutual rhythm of the seconds, most of the players blood maintained at 5-10 million, so DPS in Armor with resistance and damage reduction will have a big discount.

This leads to the 200,000 attacks with 150,000 attacks actually hit the numbers can not be wrong a lot.

So blood is the most reasonable should average between a few thousand - twenty thousand fall down. Seconds back cut, the ease of set skills, deal with long Flyweight vertigo + seconds back + jump halo + invincible. Deal melee Saiyan + invincible + jump halo moves back to the blood.

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